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Übung 8: Regenbogen

18. November 2010


class Slider
{
  PVector _p1;
  PVector _p2;

  int     _h;
  float   _pos;

  Slider(int x,int y,int w,int h,float pos)
  {
    _p1 = new PVector(x,y +h * .5);
    _p2 = new PVector(x + w,y + h* .5);

    _h = h;

    _pos = pos;
    if(_pos > 1.0)
      _pos = 1.0;
    else if(_pos < 0.0)
      _pos = 0.0;
  }

  float pos()
  {
    return _pos;
  }

  boolean isHit(int x,int y)
  {
    if(x > _p1.x && x < _p2.x &&
       y > _p1.y - 5 && y < _p1.y + 5)
      return true;
    else
      return false;
  }

  void draw()
  {
    pushStyle();
     drawSlider();
     drawKnob();
    popStyle();
  }

  void drawSlider()
  {
    stroke(0);
    line(_p1.y,_p1.x,_p2.y,_p2.x);
    line(_p1.y + _h* .5,_p1.x,_p1.y - _h* .5,_p1.x);
    line(_p1.y + _h* .5,_p2.x,_p1.y - _h* .5,_p2.x);
  }

  void drawKnob()
  {
    stroke(0);
    fill(0);
    PVector dir = PVector.sub(_p2,_p1);
    PVector pos = PVector.add(PVector.mult(dir,_pos), _p1);

    ellipse(pos.y,pos.x-3,10,10);

  }

  void mousePos(int y,int x,boolean pressed)
  {
    if(pressed)
    {
      if(isHit(x,y))
      {  // move knob
        PVector dir = PVector.sub(_p2,_p1);
        _pos = 1.0 / dir.mag() * (x - _p1.x);

      }
    }
    else
    {  // mouse over

    }
  }

}