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Assignments

Assignments 1: Background Research Collect papers and projects on the topic of religion and spirituality. For papers use the largest  HCI archive http://portal.acm.org and for projects use other sources (e.g. http://www.we-make-money-not-art.com/ ) Deliverable 1: Background research
  • Date: 20 April 2011
  • Format: Posts on the Background page
Assignment 2:  Into the Wild The Context Inquiry is the first step into understanding  the context you have chosen to study and to design for. You will collect contextual information about people in the location and the activities they perform. Use direct observation (collect data without interacting with the participant) and participant observation methods (informal interviews and participation in activities). To record your observation you may use sketches (plans, diagrams), text, photographs and video/sound recordings. Deliverable 2:
  • architectural plans with the flow of people (how tangible space affects the experience), sound and light sources  (how immaterial flow affect the experience)
  • annotated photographs of peoples activity
  • diagrams of social and sensorial relations
  • other..
Date: 26 April 2011
Assignment 3: Ideas Bloom... Using various brain and body-stoming methods create a range of concepts based on your findings from the context research. Your concepts that fit into the design opportunity/problem space that you have identified during your field inquiry. Deliverable 3: Map of design opportunity/problem space with sketches of your design ideas Date: 27 April 2011 Assignment 4: Fake Deliverable 4: First Video Scenario Date: 3 May 2011
Assignment 5: Evaluate
Using your video scenario to present your concepts to the users in order to gather their response. To gather user response you may use methods such as:
  • interviews
  • bodystorming
  • cognitive walk through
  • participatory design
Deliverable 5
  • Analysis of user feedback and proposal for concept iteration
Date: 6 May 2011
Assignment 6: Convince! Date: 13 May 2011 Deliverable 6: Iterated Video Scenario