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Workshop 1

Methodology and Research Questions

Instructor:    Karmen Franinovic [karmen.franinovic@zhdk.ch] Time: 14 March and 18 March 2011 Location: Raum FI007 This workshop is focused on formulating your MA research questions and developing a suitable methodology  which can help you answer them. --------------------------------------------------------------

Topic 1: Research Questions

The first goal of this workshop is to define a more specific research questions which will be addressed in your practice-based MA project. --------------------------------------------------------------

Topic 2: Interaction Design Sketching

The second topic will cover sketching ideas for interaction design. Other methods, such as design matrix, speed-dating, bodystorming, scenario enactment will be discussed. --------------------------------------------------------------

Topic 3:  Interaction design Methodology

The third aim is to help you structuring your research methodology. -------------------------------------------------------------


2006. B. Moggridge, Designing Interactions. The MIT Press. 2007. Ed. A. Sears and J. Jacko, The Human-Computer Interaction Handbook: Fundamentals, Evolving Technologies and Emerging Applications, CRC 2003. Bill Verplank. Interaction Design Sketching. Gaver, B., Dunne, T., and Pacenti, E. 1999. Design: Cultural probes. interactions 6, 1 (Jan. 1999), 21-29. Ljungblad, S. and Holmquist, L. E. 2007. Transfer scenarios: grounding innovation with marginal practices. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (San Jose, California, USA, April 28 - May 03, 2007). CHI '07. ACM, New York, NY, 737-746. Djajadiningrat, J. P., Gaver, W. W., and Fres, J. W. 2000. Interaction relabelling and extreme characters: methods for exploring aesthetic interactions. In Proceedings of the 3rd Conference on Designing interactive Systems: Processes, Practices, Methods, and Techniques. D. Boyarski and W. A. Kellogg, Eds. DIS '00. ACM, New York, NY, 66-71. Muller, M. J. 2003. Participatory design: the third space in HCI. In the Human-Computer interaction Handbook: Fundamentals, Evolving Technologies and Emerging Applications, J. A. Jacko and A. Sears, Eds. Human Factors And Ergonomics. L. Erlbaum Associates, Hillsdale, NJ, 1051-1068.