This part is dedicated to describe my learning process in this field, hopefully, something nice will come up Christmas Lights Testing how to match light intensity with sonic wave intensity Arduino + Supercollider Trying out the possibilities of binding physical computing with sound processors, using a potentiometer pluged in to “arduino uno” to control parameters…
Blog-Thema: Mute Music
mute music_glossary
Physical phenomena: I refer to every event that occurs in the material reality and produces an enviroment reaction. Skill: Talking about the actions that a human being can perform by nature, for example grab, and how they develop to perform complexer tasks: hold a pen in the correct way in order to have enough balance…
mute music_description
Project Description User: Deaf or Hearing Impaired Person Purpose: Expression // Communication // Integration improvement How: Providing tools to manipulate, reproduce and augment physical phenomena in the same way music does with sound Focuses: User Specific Skills // User Experiences Improvement // Skills Improvement // Artefact capabilities development What the project is not: Music Visualization//…