21. January 2012
For the first practice in 3D basics with Cinema 4D, I made a still picture with some basic elements. I chose this one because of the different materials depicted. First it was done with primitive shapes, and then improved with other features of the program: splines, nurbs, deformers, etc...And it has a bit of lights in the scene and I was trying to make real looking materials. Original:The 3D bild: